GFEditorials

Sean Phillips - Sat, Apr 11th 2026

A Star Spore has crashed onto Earth, bringing with it creatures beyond our nightmares and slowly decimating the Earth and killing all life, including our protagonist, Sergeant Varlette. But, it...

Joshua Wyld - Thu, Apr 9th 2026

The Antarctic Circle is one not made for easily traveling through. It’s rough, intimidating, and bleakly mysterious. Nova Antarctica’s devs decided that’s exactly where we should challenge our...

Joshua Wyld - Sat, Mar 28th 2026

Oh no! You’re a duck who has been turned into a human! Now you find yourself indebted to the Goddess who saved you, and they need you to help them find stuff for people so that she can regain her...

Joshua Wyld - Wed, Mar 18th 2026

Something beyond words compelled me to try out Bonnie Bear Saves Frogtime. With its simple design, off-beat characters, and the question of “what the heck is frogtime” needing to be answered, I...

Sean Phillips - Mon, Mar 16th 2026

Every so often, a game comes along that not only surprises me but becomes one of my favorite games of all time. It’s rare - especially as of late - that it happens, but when it does? I can’t help...

Sean Phillips - Sat, Mar 14th 2026

Remember Catlateral Damage? The game where you play as a psychotic cat destroying everything on site? Ever wanted the same type of game but, instead of a cat, you’d play as a dog or a bird? That’s...

Joshua Wyld - Thu, Mar 12th 2026

The tagline of “cozy farming adventure on the high seas with an adorable animal companion” is enough to get me very intrigued by a game, and developer VoodooDuck had to know they had a great idea...

Joshua Wyld - Thu, Mar 5th 2026

Going beyond just a simple hotel simulator, Hotel Galactic invites its players into a role filled with mystery, management, and a multitude of tasks to complete to build up a rundown intergalactic...

Sean Phillips - Fri, Feb 27th 2026

The 80’s was an era of some incredible memories. We had the birth of many amazing horror films, we saw the rise of heavy metal, and video games really started to take off. As a child of the 90’s, I...

Joshua Wyld - Mon, Feb 23rd 2026

Before I came across Demon Tides, I was unfamiliar with developer Fabraz and their brand of slick, colorful action platforming and exploration that they established with the first two games in their...

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Shoot 'em ups, or shmups, for short, are one of my favorite classic styles of gaming. The only problem is that recently, they have been of the 'impossible' type. I'll download a demo, play for a few seconds, and explode. Now, I know there's a ton of people that love that difficulty. It's why the play the game. For those of us who don't have the reflexes of a friggin squirrel, I really appreciate it when game makers make modes for the rest of us. This is what Sine Mora does. It manages to create a nice hill to climb as far as being able to enjoy the game and get better, upping the difficulty at your own pace.

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It's been a while since I've written a review, but after playing Bioshock Infinite, I was inspired to get back into the spirit. Also, I want to assure you that this review will hold back from revealing any spoilers, so no worries.

Infinite is the third game in the series, but escapes the confines of Rapture and takes flight in the floating city of Columbia. You play the part of Booker DeWitt, who has been mysteriously transported to this seemingly perfect oasis of civilization in search of a girl. However, things are not always as they seem...

I've played through the first two Bioshock games. The first one was revolutionary, and the world of Rapture pulled me in hook, line, and sinker. Bioshock 2, to me, was more of the gameplay-focused title many games become, but finished with a strong second act. To be honest, I was tempted to dislike the new setting in Infinite because I had fallen so in love with Rapture. I managed to hold back the pessimism though, and went into the world of Columbia with an open mind, hoping that Irrational Games would deliver again. Not to spoil anything, but they definitely did.