
Adorable Adventures Review - A Complete Cozy Animal Experience
- Tue, May 5th 2026Adorable Adventures only needed one static image to pull me in. That picture of a baby boar, sitting there wide-eyed and ready for adventure had me hook line and sinker. Upon further digging, what...
No Stone Unturned (Early Access) Review
- Sun, May 3rd 2026No Stone Unturned is hard to describe, but I’ll try my darndest to by saying it’s a comedic dialogue-fueled fever dream filled with a variety of minigames, chase sequences, and adventurous sleuthing...
Neopets - Mega Mini Games Collection Review
- Wed, Apr 29th 2026If you’re a millenial, like me, or have a thing for experiences and games that give a dose of nostalgia, like me, then you’re probably at least aware of the existence of Neopets as a brand. Founded...
MOUSE: P.I. For Hire Review
- Mon, Apr 27th 2026Whenever a game finally comes out after what feels like years of delays, the fear of it not living up to the hype it generated is warranted. While some games are able to live up to the hype and...
GEX Trilogy Review - It's Tail Time!
- Fri, Apr 17th 2026The folks at Limited Run Games are back at it reviving our childhoods again! This time, the amazing folks brought back another forgotten icon from the 90’s in the form of the Gex Trilogy and unlike...
Cozy Sanctuary Review
- Thu, Apr 16th 2026We like cute things around here. So when we have the opportunity to start a community of precious animal cuties along the bottom of our screen, we take it. That’s what we got from Cozy Sanctuary, a...
The Day I Became A Bird Review - Feathery Friendship
- Thu, Apr 16th 2026What’s it like to feel love for the first time? To become head over heels for another, and become enamored with the beauty they see in life, too? The Day I Became A Bird is a short, simplistic game...
Pokémon Champions Review - A New Era of Battling
- Wed, Apr 15th 2026Ever since its inception, Pokémon has continued to grow in popularity, eventually becoming a mainstream phenomenon. This growth has also resulted in players finding a variety of different ways to...
ChainStaff Review - Beyond your imagination
- Sat, Apr 11th 2026A Star Spore has crashed onto Earth, bringing with it creatures beyond our nightmares and slowly decimating the Earth and killing all life, including our protagonist, Sergeant Varlette. But, it...
Nova Antarctica Review
- Thu, Apr 9th 2026The Antarctic Circle is one not made for easily traveling through. It’s rough, intimidating, and bleakly mysterious. Nova Antarctica’s devs decided that’s exactly where we should challenge our...
- Written by Sean Phillips
- Category: Reviews
- Hits: 2111
Ever wanted to experience life as a cat that doesn’t involve VR? Well, ‘Little Kitty, Big City’ from developer Double Dagger Studio has got you covered with this charming, yet brief, game.
The main objective is as simple as it can be: You’re a cat and you need to get home. Not gonna win any Oscars for a deep narrative, but it gets the job done. There are some animal characters you can interact with, like a duck, a crow who you can give shines (which you can find scattered everywhere or by putting cans in recycling bins) to for hats, a tanuki, a gecko, and other cats, though these mostly just boil down to small little side-quests you can do. The tanuki is an interesting character as, once you talk to him, you’ll unlock a special fast-travel system. In exchange for feathers, which you get from pouncing birds, you can use the fast-travel to go from place to place. I will admit, I didn’t really use this system outside of the quest line as the map is pretty small and easy to navigate. I did find the camera to be just a bit of a pain to use, especially when navigating the tight spaces when climbing up to reach the cat’s home. The controls also felt just a bit slippery and finicky at times, especially when it came to jumping as sometimes it felt like I knew I could reach an area, but the cat would randomly jump off and not let me land properly.
- Written by Sean Phillips
- Category: Reviews
- Hits: 3002
Fans of the gameplay of the F.E.A.R franchise have been eating well lately, with games like Severed Steel and Ultrakill taking heavy inspiration from the iconic game. Now, a new contender enters the arena in the form of Trepang2 (no, there is no Trepang1) and it’s a well-made disappointment.
If you’re looking for a good story to keep you engaged, then prepare to be disappointed: Trepang2 story is, virtually, non-existent. Playing as Subject 106, you are rescued from a facility by a team calling themselves TaskForce 27 and you team up with them to take down the Horizon Corporation. While there are some hints at something bigger going on and a twist that I was able to call early on, I feel the story is this game’s weakest aspect as I never really felt engaged in anything that was going on. By the time the twist did happen, I was ready for the story to be over, which surprisingly came very quickly as, if you don’t do any of the six side missions, the game is over in less than four hours as there are only five main and short missions to complete and this was even playing on the standard difficulty. Again, there are hints to something bigger going on in Trepang2, like a moment in the second mission and one near the end that I won’t spoil, but those really don’t amount to anything substantial.
- Written by Brandon Billingsley
- Category: Reviews
- Hits: 2727
Unicorn Overlord is a tactical rpg developed by Vanillaware and released on March 8th, 2024. Those familiar with Vanillaware's work might remember Dragon’s Crown (2013) for PlayStaion 3/Vita and/or 13 Sentinels: Aegis Rim (2019) for PlayStation 4, both of which also featured sidescrolling and strategy elements. If you haven’t heard of them, don’t worry. Neither did I until doing research for this review.
- Written by Joshua Wyld
- Category: Reviews
- Hits: 10433
As a fan of deer, you may think I am biased towards them. However, I’d argue there’s no one better than a deer to judge the quality of cervine-based games. With that said, a new trendy game released on March 15, 2024 called Oh Deer, and oh boy is it a trip. The game consists of (up to) four player-controlled deer trying to survive being hunted by one player-controlled hunter. Every round, the hunter is randomly selected from the group of players at the beginning of the round and the cycle continues over and over until you end the session. During the round, the deer try to blend in with other NPC deer that are ambling around the level by moving like them and faking eating grass. However, the deer players have a hunger meter that they must keep above empty by eating mushrooms that are scattered around the map, or their stomach will start growling -very- loudly, and the hunter can be tipped off to their location. On the flip side, the hunter has a Sanity meter that, if it reaches zero, the day becomes night and ALL of the deer players become deadly wendigos that then attempt to attack and kill the hunter before they reach a randomly selected cabin around the map for safety. The hunter loses sanity over time, and a chunk if they shoot a deer that isn’t a player. They also gain sanity if they do successfully take out a player deer, and they win if they kill them all.
- Written by Brandon Billingsley
- Category: Reviews
- Hits: 3682
On February 27, 2022, Pokémon Presents announced Pokémon Scarlet & Violet. Players were surprised as Legends Arceus had only just released a month prior in January. A few months later, the newest Pokémon games were released on November 18, to a bit of a mixed reception. The general consensus among most is that many like the games but they’re not without their share of issues. To be fair, Scarlet and Violet were by no means a perfect release. Performance bugs including lag, rendering problems etc. And a few other oddities such as the first few seconds of the Elite Four theme being stuck in a loop. These were the kinds of things players noted. Now, this isn’t anything really new for Pokémon, the original Red and Blue became infamous for their number of exploitable bugs and game breaking glitches, Diamond and Pearl had an exploitable bug that let players catch event exclusive Pokémon without the required event exclusive items.
The DLC, collectively known as The Hidden Treasure of Area Zero was announced exactly a year later, with Part 1: The Teal Mask releasing on Sep 13 and Part 2: The Indigo Disk releasing on Dec 14 of the same year. Neither fixed all the bugs and magically made the games perfect but both brought welcome additions with new areas, new characters and new Pokémon.




