Author
Sean Phillips

I love Star Wars. I loved the movies, including Last Jedi, the shows, and, especially, the games. I remember all the times I spent playing the original Star Wars on NES, flying X-Wings in Rogue Squadron, being scared out of my wits in Shadows Of The Empire (No joke, the wampas in that game scared me as a youngling) and, the subject of today’s review, fighting Dark Troopers in Star Wars: Dark Forces. The very first Star Wars FPS, the game has now been remastered by the amazing team at NightDive Studios and, once again, it’s another excellent remastering.
Read more Star Wars: Dark Forces Remaster Review
When you hear the word 'Sequel', either one of two things will pop in your mind: Either happy images of great sequels like 'The Empire Strikes Back' or ‘The Expendables 2’ or nightmares of horrible sequels like 'Son Of The Mask' or ‘Halo 5: Guardians’. So, what happens when a great product receives a sequel that does improve on the previous faults and introduces new ideas but, at the same time, seems like a step backwards? That's where 'Banjo-Tooie', the sequel to the legendary Rare game 'Banjo-Kazooie', seems to fall. Now, before you raise your pitchforks at me, hear me out: While it does improve all the original faults and issues that I had and I do still like the game, it oddly feels like it takes a few steps backwards as well. What do I mean by this? Well, ready your trusty side-kick and prep your new moves, cause it's time to Beak Bomb into: BANJO-TOOIE.
Read more Retro Review! - Banjo-Tooie
Let’s be honest: The State Of Play from Sony and Geoff Kieghly’s yearly ‘Summer Games Fest’ were less than stellar. While both had some interesting games, general consensus seems to be that they were the weakest, especially Summer Games Fest. So, all eyes were on Xbox and their showcase, with everyone hoping we got at least some decent games announced and did we? Well, I’m happy to say that not only did we get that and then some, I feel Xbox may have had the best show they’ve had in a long while! In fact, general consensus seems to be in agreement as well, with a recent poll by Geoff Kieghly ranking Xbox’s showcase with an A, the highest, I think, the showcase has ever gotten. Do I agree? Personally, outside of two games we’ll get to, I think this was the best show I’ve seen in a while!
Read more Wolf Thoughts: Xbox Showcase 2024
Originally conceived as a follow-up to Wolfenstein 3D entitled ‘Wolfenstein 3D Part 2: Rise Of The Triad’, Rise Of The Triad was originally released in 1995 by legendary developers Apogee Entertainment and became a cult classic amongst gamers and FPS fans. Now, Nightdive Studios and New Blood Interactive, the later being the minds behind the FPS hits ‘Dusk’ and ‘Amid Evil’, have teamed up with Apogee to remaster the game and bring us Rise Of The Triad: Ludicrous Edition, along with bringing it to consoles for the first time. Does this game live up to its boast of ‘Really Cool Explosions’ or should it have stayed a cult hit? Let’s get psyched and find out!
Read more Rise Of The Triad: Ludicrous Edition (Xbox) Review
“What the hell am I looking at?!” These were, no joke, the first words in my head and the first words out of my sister’s mouth when I first booted up PO’ed: Definitive Edition. Of all the games I’ve played, this one really tops the list of weirdest games I’ve played.
Read more PO'ed: Definitive Edition Review - by DJ MetalWolf
Digital Cybercherries is small development team who clearly had a vision for their product. Unfortunately, outside of its premise, Hypercharge: Unboxed really doesn’t do anything to make it stand out from the crowd.
Read more Hypercharge: Unboxed (Xbox) Review - by DJ MetalWolf
Coming off the classic titles 'Goldeneye 007', 'Diddy Kong Racing', and 'Banjo-Kazooie', you'd think Rareware had nowhere to go but up right? I mean they were delivering some classic titles so we had no point of worrying, right? Enter the year 1999 and the disappointment that was the sci-fi shooter 'Jet Force Gemini'. Would you like to know more about why this game is a disappointment? Well, join The Mobile Infantry and strap in, cause this is: JET FORCE GEMINI!
Read more Jet Force Gemini RETRO Review - by DJ MetalWolf
Ever wanted to experience life as a cat that doesn’t involve VR? Well, ‘Little Kitty, Big City’ from developer Double Dagger Studio has got you covered with this charming, yet brief, game.
The main objective is as simple as it can be: You’re a cat and you need to get home. Not gonna win any Oscars for a deep narrative, but it gets the job done. There are some animal characters you can interact with, like a duck, a crow who you can give shines (which you can find scattered everywhere or by putting cans in recycling bins) to for hats, a tanuki, a gecko, and other cats, though these mostly just boil down to small little side-quests you can do. The tanuki is an interesting character as, once you talk to him, you’ll unlock a special fast-travel system. In exchange for feathers, which you get from pouncing birds, you can use the fast-travel to go from place to place. I will admit, I didn’t really use this system outside of the quest line as the map is pretty small and easy to navigate. I did find the camera to be just a bit of a pain to use, especially when navigating the tight spaces when climbing up to reach the cat’s home. The controls also felt just a bit slippery and finicky at times, especially when it came to jumping as sometimes it felt like I knew I could reach an area, but the cat would randomly jump off and not let me land properly.
Read more Little Kitty, Big City Review by DJ MetalWolf
Fans of the gameplay of the F.E.A.R franchise have been eating well lately, with games like Severed Steel and Ultrakill taking heavy inspiration from the iconic game. Now, a new contender enters the arena in the form of Trepang2 (no, there is no Trepang1) and it’s a well-made disappointment.
If you’re looking for a good story to keep you engaged, then prepare to be disappointed: Trepang2 story is, virtually, non-existent. Playing as Subject 106, you are rescued from a facility by a team calling themselves TaskForce 27 and you team up with them to take down the Horizon Corporation. While there are some hints at something bigger going on and a twist that I was able to call early on, I feel the story is this game’s weakest aspect as I never really felt engaged in anything that was going on. By the time the twist did happen, I was ready for the story to be over, which surprisingly came very quickly as, if you don’t do any of the six side missions, the game is over in less than four hours as there are only five main and short missions to complete and this was even playing on the standard difficulty. Again, there are hints to something bigger going on in Trepang2, like a moment in the second mission and one near the end that I won’t spoil, but those really don’t amount to anything substantial.
Read more Trepang2 Review by DJ MetalWolf