Fur Fighters was designed very much as a standard third-person shooter, but used a world populated by cute little animals as its setting. As a result, the game's depiction of violence is very cartoon-like without losing any of its intensity.
In Fur Fighters, the player's job is to rescue the tiny animal babies who have been taken from their parents (in one case, it's the biggest brother) by the central villain, General Viggo. Viggo has scattered these babies all over the world, requiring the fathers (again, in one case it's the biggest brother, in another, it's the mother) to explore, confront Viggo's henchmen, and rescue all of them. The gameplay featured many unique aspects for a third-person shooter of the time it was released, most notably making each level an extremely large, expansive area that requires sometimes hours of involved exploration to locate the babies and get rid of the enemies.