Titus's beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get her back the player must advance through 15 levels. The goal is to avoid dogs, construction workers, giant bees, and other creatures. The player can fight back by throwing objects back at them or picking walking enemies up from behind and throwing them as projectiles at other obstacles. Stacking thrown objects is often required to get to the end of most levels. The game uses a code-based "saving" system, with the codes calculated uniquely for each machine.
Titus the Fox
Game Details
Release Date
January 01, 1992
Genre
Publisher(s)
Developer(s)
ESRB
Max Players
Furry Features
Furry Relevance
Titus is a fox anthro. He must avoid other animals and creatures during the game.
Characters
Titus