Dungeon Clawler Review
- Tue, Dec 3rd 2024Ahh the joys of arcades. Flashing lights, games of skill and chance, competitive playfulness, and of course, tickets and prizes. With all this goodness going for it, there have been a bevy of...
Cel Damage HD Retro Review
- Mon, Dec 2nd 2024Back in the day, one of the best game genres we had was the Car Combat genre. Games like the Twisted Metal franchise, Interstate ‘76, Vigilante 8 and its sequel 2nd Offense took many hours of lives...
Wargroove 2 Review (Xbox)
- Thu, Nov 28th 2024Your mousey crew lands on Aurania, a land of mystery and potential. What follows is an epic turn-based adventure filled with twists and turns, lots of interpersonal and faction-crossing drama, and...
Metal Slug Tactics Review (Xbox)
- Thu, Nov 21st 2024What happens when you take the run-and-gun gameplay of a classic arcade game and replace it with strategy gameplay and sprinkle in roguelike elements as a topping? You get Metal Slug Tactics; A...
Speedollama (Xbox) Review
- Thu, Nov 14th 2024Ever wanted to play a gun-totin’ llama engaged in a war against the evil alpaca empire? Then this game is for you! Speedollama (pronounced Speed-o-llama) is a fast-paced 2D side scroller where you...
Romancing SaGa 2: Revenge of the Seven Review
- Thu, Nov 14th 2024The SaGa series is an interesting case in the JRPG world. It follows its own rules and was never quite as popular as Square Enix’s flagship Final Fantasy or even the much newer Bravely Default....
Fruitbus Review
- Tue, Nov 12th 2024I’ve been following Fruitbus for a while, which piqued my interest with its quirky animal characters, boppy sound design, and charming visual style. Since I played the demo, the developer Krillbite...
Ravenswatch Review
- Mon, Nov 11th 2024A tale as old as time, Ravenswatch brings Folktale heroes and legendary characters together to stop the nightmare that is rising in the land and restore the balance that was once there. Under the...
Aero The Acro-Bat: Rascal Rival Revenge Review
- Mon, Nov 11th 2024I love the fact that we’re getting so many remasterings and re-releases of classic video games as of late. From classics like the upcoming Gex Trilogy to all the titles Nightdive Studios put out, we...
Extremely Powerful Capybaras Review
- Thu, Nov 7th 2024There are plenty of bullet hells out there, but none that you can team up with friends for a 1-4 roguelite battle against foes as a Capybara…until now! Extremely Powerful Capybaras is a frantic...
- Written by Daxel
- Category: Reviews
- Hits: 2857
I don’t think it’s a stretch to say that everyone reading this review on this site probably would find something cute about Party Animals, developed by Recreate Games. The punchy, rollicking party beat-em-up then throw ‘em out game intends to have everyone in the 8-player lobbies enjoying themselves as they attempt to score points in various ways, mainly after using the fluffy yet furious punching, headbutting, and grabbing methods available to them on the many maps.Pick your animal, your costume, and then get thrown into the fray.
Party Animals is akin to Gang Beasts in that it provides a ragdoll, physics-based character to run around with. Using your fists, feet, head, or a variety of weapons including bats, fish, tasers, and more, you or you and a team try to knock out other players after a certain amount of damage or a particularly strong wallop. Once the character has gone limp, they stay that way for a certain amount of seconds, allowing for their limp body to be hurled over the side, into a trebuchet, or any other number of hazardous situations, leading them to being out for the round or needing to wait to respawn. During this “out of match” screen, eliminated contestants can throw fish, bombs, and other pitfalls onto the map to affect the game after their demise. A pretty cool concept that I’d love to see in more games. After a certain amount of points are gained, or characters are eliminated, the match ends and you get an end screen with an adorable winner’s podium and a picture is taken of all the contestants, followed by a rundown of the achievements and experience you gained during the match. It all flows pretty seamlessly and encourages back-to-back matches. There are daily, weekly, and all time challenges to complete, each with their own currency rewards or outfit customizations to unlock.
- Written by Tantroo Sonious McNally
- Category: Reviews
- Hits: 2584
Lookouts is a visual novel Western adventure where you play as a one armed wolf scout for a notorious gang. The 2022 Ursa Major nominated game is available to play in browser, or pay what you want to download at itch.io. It features art by Coldoggo, music by Jamie, and ParanoidHark composing the story and programming.
The art seems to take inspiration from Northwest Indigenous styling to form simple and effective character silhouettes for use in the story. The form not only lends itself well to the Western format, it makes the artstyle instantly recognizable and stand out from its other visual novel peers.
The story is split into a simple three act structure. As far as gameplay goes, the story is linear with some minigames and very sparse and inconsequential choices to start. It is not until the third act during the final conflict where you will make choices that do have an impact on the resolution. However, I think this makes for a better experience for the player, while keeping the programming and implementation reasonable for a one person team. By keeping the most impactful choices until near the end, you can more readily play the final conflict of the game without having to reread or go through the first two acts just to get to experience the differing outcomes.
The theme of the story is sort of a mixture of Romeo and Juliet with gay cowboys. Your nameable character (Robin by default) is sent out to investigate rumors of gold in a nearby town by your wolf gang. But as it turns out a rival gang of carnivorous birds also has its eyes on the prize, as you find their own scout on the road named Joseph. The story follows the two lookouts as they set out to discover what treasure awaits in the town, and what happens when they find something far more valuable and precious as a result.
I believe many furries will find the story well worth the approximately 5 hour run time. The material does pay homage to its setting, giving the town and characters a sense of history. It makes references to real world elements of the time period it portrays. In that essence, the late Fred Patten would note this is a zipper-back story. However, in spite of it being animal stand-ins for people, the story is charming with elements of romance, conflict, and looking for a place to belong. I’m glad this one got nominated for the Ursa’s and that it got the attention it needed so that people recommended it to play for my channel.
- Written by Daxel
- Category: Reviews
- Hits: 5803
Back in 2009, a man by the name of Dead Dodrill submitted a game to Microsoft's Dream.Build.Play competition. The game won, and was awarded a contract for an Xbox Live Arcade release. Three years later, we finally get our paws on that game; Dust: An Elysian Tail. After spending a good amount of time with the game, I can without a doubt say it was worth the wait. Dust is not only dripping with anthropomorphic influence, it is a charming and enthralling action game that is sure to entertain, furry or not.
- Written by Daxel
- Category: Reviews
- Hits: 3063
Shoot 'em ups, or shmups, for short, are one of my favorite classic styles of gaming. The only problem is that recently, they have been of the 'impossible' type. I'll download a demo, play for a few seconds, and explode. Now, I know there's a ton of people that love that difficulty. It's why the play the game. For those of us who don't have the reflexes of a friggin squirrel, I really appreciate it when game makers make modes for the rest of us. This is what Sine Mora does. It manages to create a nice hill to climb as far as being able to enjoy the game and get better, upping the difficulty at your own pace.
- Written by Daxel
- Category: Reviews
- Hits: 2594
It's been a while since I've written a review, but after playing Bioshock Infinite, I was inspired to get back into the spirit. Also, I want to assure you that this review will hold back from revealing any spoilers, so no worries.
Infinite is the third game in the series, but escapes the confines of Rapture and takes flight in the floating city of Columbia. You play the part of Booker DeWitt, who has been mysteriously transported to this seemingly perfect oasis of civilization in search of a girl. However, things are not always as they seem...
I've played through the first two Bioshock games. The first one was revolutionary, and the world of Rapture pulled me in hook, line, and sinker. Bioshock 2, to me, was more of the gameplay-focused title many games become, but finished with a strong second act. To be honest, I was tempted to dislike the new setting in Infinite because I had fallen so in love with Rapture. I managed to hold back the pessimism though, and went into the world of Columbia with an open mind, hoping that Irrational Games would deliver again. Not to spoil anything, but they definitely did.