GFEditorials

Joshua Hyles - Mon, Jan 27th 2025

Every now and then, a game will be released that reminds you why you love playing big, well-produced games in the first place. Ones that go beyond simple concepts or entertainment, and really...

Sean Phillips - Mon, Jan 27th 2025

As a 90’s kid, you’d think I’d be one of the many who grew up with the Teenage Mutant Ninja Turtles franchise. Yet, I don’t remember ever watching the show as a kid at all, outside of renting the...

Brandon Billingsley - Mon, Jan 20th 2025

The Majestic Wolf Runs Flowers Bloom Along the Path And Once Again Spring Beckons Ōkami is one of the most unique games I’ve played and also one of the most interesting success stories. Odds are,...

Leon Sarambi - Sat, Jan 11th 2025

When I was young, in grade school, and when I visited my grandma, my uncle lived with her at the time and had an SNES, while I had a Genesis. He always played 3 games when I visited: Super Mario...

Joshua Hyles - Thu, Jan 9th 2025

There’s nothing quite like a game by “The Wild Gentlemen”, a developer who has gained a reputation for fantastic narrative forays into detective work, which also just so happen to feature a...

Sean Phillips - Tue, Dec 24th 2024

I don’t think I ever saw a game with such a strong contrast of opinions as I did with The Thing. When I first heard of this game years ago, the reviewer I was watching called it another dime a dozen...

Brandon Billingsley - Sat, Dec 7th 2024

Sonic the Hedgehog, a name many know and love. And what a history he has. Much like the loops he speeds through on his way to stop Eggman, Sonic has had a lot of ups and downs. His early days on...

Joshua Hyles - Thu, Dec 5th 2024

Out of nowhere, your ship starts to sputter. Your oil is low, your radiation analyzer and tomfoolery modules are on the fritz, and you have to make a quick decision. Luckily, you look on your...

Joshua Hyles - Tue, Dec 3rd 2024

Ahh the joys of arcades. Flashing lights, games of skill and chance, competitive playfulness, and of course, tickets and prizes. With all this goodness going for it, there have been a bevy of...

Sean Phillips - Mon, Dec 2nd 2024

Back in the day, one of the best game genres we had was the Car Combat genre. Games like the Twisted Metal franchise, Interstate ‘76, Vigilante 8 and its sequel 2nd Offense took many hours of lives...

Cozy Caravan Review - by Daxel

You’re the proud new purveyor of fresh creations on the local market scene with your fixed up Caravan in 5 Lives Studios’ new Early Access release, Cozy Caravan. This is a single player “cozy” casual indie game in which you explore, gather, complete little fetch quests, and other easy-going activities in an attempt to raise your “Happiness” level and upgrade your caravan and cooking abilities while interacting with the local fauna (your townmates!) The game is currently in Early Access with a roadmap to add more throughout the year and plenty of communication through their social channels. I got to spend a few hours with the lovely townsfolk of this world, so here are my thoughts as the game currently stands!

Moss Review - by Leon Sarambi

When the Quest Premiered back in 2019, Moss was one of the original games available upon release date. It came out to rave reviews for the time and one of the must haves for the sadly short lived console. So while it is an older game, it's still available on Steam, Oculus Store, Pico Store and Playstation VR 1 & 2.

Jet Force Gemini RETRO Review - by DJ MetalWolf

Coming off the classic titles 'Goldeneye 007', 'Diddy Kong Racing', and 'Banjo-Kazooie', you'd think Rareware had nowhere to go but up right? I mean they were delivering some classic titles so we had no point of worrying, right? Enter the year 1999 and the disappointment that was the sci-fi shooter 'Jet Force Gemini'. Would you like to know more about why this game is a disappointment? Well, join The Mobile Infantry and strap in, cause this is: JET FORCE GEMINI!

Little Kitty, Big City Review by DJ MetalWolf

Ever wanted to experience life as a cat that doesn’t involve VR? Well, ‘Little Kitty, Big City’ from developer Double Dagger Studio has got you covered with this charming, yet brief, game.

The main objective is as simple as it can be: You’re a cat and you need to get home. Not gonna win any Oscars for a deep narrative, but it gets the job done. There are some animal characters you can interact with, like a duck, a crow who you can give shines (which you can find scattered everywhere or by putting cans in recycling bins) to for hats, a tanuki, a gecko, and other cats, though these mostly just boil down to small little side-quests you can do. The tanuki is an interesting character as, once you talk to him, you’ll unlock a special fast-travel system. In exchange for feathers, which you get from pouncing birds, you can use the fast-travel to go from place to place. I will admit, I didn’t really use this system outside of the quest line as the map is pretty small and easy to navigate. I did find the camera to be just a bit of a pain to use, especially when navigating the tight spaces when climbing up to reach the cat’s home. The controls also felt just a bit slippery and finicky at times, especially when it came to jumping as sometimes it felt like I knew I could reach an area, but the cat would randomly jump off and not let me land properly.

Trepang2 Review by DJ MetalWolf

Fans of the gameplay of the F.E.A.R franchise have been eating well lately, with games like Severed Steel and Ultrakill taking heavy inspiration from the iconic game. Now, a new contender enters the arena in the form of Trepang2 (no, there is no Trepang1) and it’s a well-made disappointment.

If you’re looking for a good story to keep you engaged, then prepare to be disappointed: Trepang2 story is, virtually, non-existent. Playing as Subject 106, you are rescued from a facility by a team calling themselves TaskForce 27 and you team up with them to take down the Horizon Corporation. While there are some hints at something bigger going on and a twist that I was able to call early on, I feel the story is this game’s weakest aspect as I never really felt engaged in anything that was going on. By the time the twist did happen, I was ready for the story to be over, which surprisingly came very quickly as, if you don’t do any of the six side missions, the game is over in less than four hours as there are only five main and short missions to complete and this was even playing on the standard difficulty. Again, there are hints to something bigger going on in Trepang2, like a moment in the second mission and one near the end that I won’t spoil, but those really don’t amount to anything substantial.