The Elder Scrolls: Arena

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Game Details

Release Date
March 25, 1994
Genre
Publisher(s)
Developer(s)
ESRB
Max Players

Furry Features

Furry Relevance
Playable races include the Khajiit and Argonian. Though they are not as furry as they are in the rest of the Elder Scrolls series.
Characters
Khajiit, Argonian

Arena is the first installment The Elder Scrolls action/adventure RPG fantasy video game series, taking place during the ten years of the Imperial Simulacrum of the Third Era.

Arena was one of the largest games created at the time of its release, if not the largest. In 2004, a downloadable version of the game was made available free of charge as part of the 10th anniversary of The Elder Scrolls series, but newer computers past Windows XP require an emulator, such as DOSBox, to run Arena, as it's an MS-DOS-based program.

Arena takes place on the continent of Tamriel, complete with wilderness, dungeons, cities and villages in a 6 million square mile play-space for the player, simulating the experience of a full continent.

Although not as popular as the later games, Arena generated a cult following and was successful enough to spawn a popular sequel, Daggerfall.

Beastfolk Races:

Khajiit:
 
Khajiit hail from the province of Elsweyr. They are a fair skinned people who are extremely hardy, intelligent, and agile. Legend has it that they descended from an intelligent feline race, for they still retain a strange cast to their features. Many Khajiit have taken to painting their faces to more resemble their distant cousins, the predatory cats that hunt the great desert. Khajiit are expert climbers, able to scale chasm wall sides with speed unmatched by any other race.
 
Argonians:
 
Argonians hail from the province of Black Marsh. They are a highly evolved race of reptilians, at home in any marsh-like environment from which they hail. They are known for their intelligence, agility, and speed. Because of their reptilian nature, Argonians do not tire easily while swimming, and seldom drown. They can also swim faster than any other race. They are adept at any art involving the arcane, or involving thievery and sleight of hand.
 

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