
GEX Trilogy Review - It's Tail Time!
- Fri, Apr 17th 2026The folks at Limited Run Games are back at it reviving our childhoods again! This time, the amazing folks brought back another forgotten icon from the 90’s in the form of the Gex Trilogy and unlike...
Cozy Sanctuary Review
- Thu, Apr 16th 2026We like cute things around here. So when we have the opportunity to start a community of precious animal cuties along the bottom of our screen, we take it. That’s what we got from Cozy Sanctuary, a...
The Day I Became A Bird Review - Feathery Friendship
- Thu, Apr 16th 2026What’s it like to feel love for the first time? To become head over heels for another, and become enamored with the beauty they see in life, too? The Day I Became A Bird is a short, simplistic game...
Pokémon Champions Review - A New Era of Battling
- Wed, Apr 15th 2026Ever since its inception, Pokémon has continued to grow in popularity, eventually becoming a mainstream phenomenon. This growth has also resulted in players finding a variety of different ways to...
ChainStaff Review - Beyond your imagination
- Sat, Apr 11th 2026A Star Spore has crashed onto Earth, bringing with it creatures beyond our nightmares and slowly decimating the Earth and killing all life, including our protagonist, Sergeant Varlette. But, it...
Nova Antarctica Review
- Thu, Apr 9th 2026The Antarctic Circle is one not made for easily traveling through. It’s rough, intimidating, and bleakly mysterious. Nova Antarctica’s devs decided that’s exactly where we should challenge our...
Lost and Found Co. Review - Hidden Object Heaven
- Sat, Mar 28th 2026Oh no! You’re a duck who has been turned into a human! Now you find yourself indebted to the Goddess who saved you, and they need you to help them find stuff for people so that she can regain her...
Bonnie Bear Saves Frogtime Review
- Wed, Mar 18th 2026Something beyond words compelled me to try out Bonnie Bear Saves Frogtime. With its simple design, off-beat characters, and the question of “what the heck is frogtime” needing to be answered, I...
Starship Troopers: Ultimate Bug War! Review
- Mon, Mar 16th 2026Every so often, a game comes along that not only surprises me but becomes one of my favorite games of all time. It’s rare - especially as of late - that it happens, but when it does? I can’t help...
Messy Up! Review
- Sat, Mar 14th 2026Remember Catlateral Damage? The game where you play as a psychotic cat destroying everything on site? Ever wanted the same type of game but, instead of a cat, you’d play as a dog or a bird? That’s...
- Written by Joshua Wyld
- Category: Reviews
- Hits: 2344
I have always loved inviting friends over to play silly platformer games like N++, Rayman Legends, Super Mario Bros. games, and the like. Of course, I also have played my fair share of mobile phone games. So a game like “Crossy Road Castle”, developed by Hipster Whale, piqued my interest quickly when I saw it was coming to consoles. I was able to get my hooves on a review copy, and I’ve spent quite a few hours exploring the procedurally-generated floors of the various castles with my wife in local couch co-op, and I’m relieved to say it didn’t let me (or her!) down!
- Written by Sean Phillips
- Category: Reviews
- Hits: 1602
I really enjoyed the first Starship Troopers movie, though I felt it was one of those movies that should’ve been a one and done deal. Sure, Starship Troopers 2: Hero Of The Federation was watchable, Starship Troopers 3: Marauder is probably the worst sequel I’ve seen in a long time, and the CGI films I heard are OK (I personally only seen Invasion and that was decent), but I still feel that the first film is probably the best movie. Still, movies aside, you’d think a movie like Starship Troopers would be prime real-estate for games, right? I’d thought that, too, but outside of two real time strategy games and a 2005 first person shooter, there really hasn’t been much in the way of video games for the series. Until recently with the release of Starship Troopers: Extermination; a game that, no joke, is a prime candidate for my Game Of The Year, even with a few issues I have with the title. Would you like to know more?
- Written by Sean Phillips
- Category: Reviews
- Hits: 2634
The best way, I think, that I can describe Nikoderiko: The Magical World is that it’s essentially a Crash Bandicoot-style game. That is, you run on a 2D plane that sometimes transitions to 3D, from one end of the level to the other, collecting various items on the screen while avoiding traps and either avoiding or taking out the various enemies. Nothing really revolutionary but still a fun concept. However, Nikoderiko doesn’t really bring anything new to this genre to make it stand out from the others on the market. It doesn’t mean it’s a bad game, mind you, just that it could’ve been the next great mascot platformer.
- Written by Leon Sarambi
- Category: Reviews
- Hits: 4747
I've always been interested in unique gaming gimmicks. Ones that are either using a very used function of a controller or very obviously just a way to get a headline in a gaming article to sell a big piece of plastic that you will only use for one game *coughsteelbettalionforthexboxcough*. Having a gimmick can ruin or enhance an experience, especially if it's one where you don't need any special skills or equipment to use. Enter “Before Your Eyes”.

Before Your Eyes is an immersive story focused first person experience with a unique gimmick. If you have a webcam, you can control the experience through your eye movements by blinking. You blink to select stuff, blink to skip cutscenes, blink to draw, blink to move objects, etc. There is a mouse option if you do not have a webcam, but to get the full experience you should use your webcam, or in the case of the PSVR2, your VR headset. I played through the game twice, one with the blinking mechanic and one with the mouse. Playing with the mouse almost feels like cheating because there are certain story elements where you are asked to keep your eyes open and there's no suspension or challenge when you can just literally pull your hand away from the mouse for a few seconds. With the webcam, those holding periods feel agonizing and you have to force yourself to keep unblinking for longer then you want it to be, it feels rewarding to do so. The issue with the eye controller is that the game is VERY emotional and you'll start to feel it when you cry, having to blink and you'll see yourself skip important cutscenes because you had to wipe your eyes. So, what is the game about anyway?

You play as Benny, Who just woke up on a small boat in what seems like an ethereal land. A Cat? Fox?...Catfox? with one ear is on the boat with you. This is the Ferryman, and he tells you you're dead and on your way to see the Gatekeeper. He informs you that you will need to give the Gatekeeper a story to see if you are worthy of being brought into paradise. You are then taken to your memories to go through your story, starting from your youth to your eventual death and everything that happens in between.

The story does not sugar coat anything and this is where the premise of the eyes being the controller can falter. A lot of the scenes in this game are very emotional. To the point where you will be crying or have issues with keeping your eyes open. However these scenes are where the game will demand you to keep your eyes open for longer periods of time then normal and this can physically hurt while you play. Again, you can switch to mouse controls at any time, but then it does not feel like a full experience because the game was built around you using your eyes. So if you do play this game, please make sure to do some eye exercises beforehand.

The visuals are very simplistic, but great at showing off the little details that the developers put in with every action. The hand drawn action commands and the pop it gives whenever you make a selection is a good touch that connects well with Benny’s story and background. The feel of the different scenes fit well with the themes as well, with all the memories being set like a play and limited visibility like you would if you had to remember specific events from your own past. The soundtrack fits well with the visuals as well, lots of piano and string music throughout with the occasional percussion and synth sounds that punctuate the memories you will encounter.

Initially I was going to go into more detail about the story of Before Your Eyes, but after writing an entire page and a half about it, I decided against it. This review was going to be a short one anyway since this is a game that you need to experience first hand and it may have a different effect on you. Much like how games like “What Remains of Edith Finch” and “Undertale”, your experience may differ from mine and I wanted to explore my feelings on the game. However, that would ruin the experience for you to go give it a shot yourself. So, I implore you, go play Before Your Eyes. It's a 2 hour experience that you won't forget.
- Written by Joshua Wyld
- Category: Reviews
- Hits: 1817
Ever dreamed of being an alchemist in a fantasy town full of anthropomorphic villagers, slightly dangerous monsters, and a wealth of ingredients for your potion-crafting needs? Alchemist: The Potion Monger is all of those things and more, and provides a heaping dose of things to do in a casual setting that allows for you to grow your knowledge and skills at your own speed. Even after spending numerous hours with the game, there’s still more for me to find and do. Though it takes some time to craft the more funny potions in the game, the journey to get there can be a rewarding one, even if it takes a little longer to get there than I expected.




