GFEditorials

Daxel - Sat, Oct 12th 2024

Ever dreamed of being an alchemist in a fantasy town full of anthropomorphic villagers, slightly dangerous monsters, and a wealth of ingredients for your potion-crafting needs? Alchemist: The Potion...

Daxel - Fri, Oct 11th 2024

The concept for Copycat is rife with opportunity. Lovingly and fully voice acted by a cast of Australian locals, Copycat is driven by the concept of a nature documentary narrator following your cat,...

Brandon Billingsley - Thu, Oct 10th 2024

Castlevania is perhaps the most well known vampire video game series, famous for its gothic horror elements and of course, the constant threat of Dracula. Much like the vampire the series is based...

Sean Phillips - Mon, Oct 7th 2024

When I did my review for ‘Turok 3: Shadows Of Oblivion’, I had mentioned that I used to work for a radio station and two of the earliest reviews I did were on the HD remasters of both Turok:...

Sean Phillips - Sat, Oct 5th 2024

The Warhammer 40k universe, though widely popular, was something I never really gotten into at all. I have played some of the games, like the Vermintide series and BoltGun, but it was really never...

Daxel - Fri, Oct 4th 2024

What do you get when you mix Animal Crossing at its best with a cozy town building, crafting, life sim game set on a post-apocalyptic archipelago paradise? Why, you get Critter Cove! Though it's...

Sean Phillips - Wed, Oct 2nd 2024

You are Stanley. You work in an office complex pressing buttons. One day, no instructions come through your computer and everyone is gone. Wanting to find out what happened, you leave the office and...

Sean Phillips - Wed, Oct 2nd 2024

I don’t like using the phrase ‘one of the worst games I ever played’ to describe any game. In fact, I rarely use it as is, even some of the bad games out there I still found some enjoyment or I...

Sean Phillips - Mon, Sep 30th 2024

What happens when you take the over the top violence of Superjail, the heavy metal soundtrack of Metalocalypse, the sheer absurdity of Aqua Teen Hunger Force, and the killer unicorns from the songs...

Sean Phillips - Fri, Sep 27th 2024

I grew up in an era when games for kids were well made, not rushed out, and designed so that everyone could enjoy them. Games like the Carmen San-Diego franchise and the various Magic School Bus...

Parkitect: Deluxe Edition (Xbox) Review

Way back when I was a young pup, I used to go to Hersheypark every summer and it was a fun experience. Riding the Trailblazer, getting soaked on the Canyon River Rapids, and being whipped around on the Whip, Hersheypark was amazing. But, like most things in life, I ended up growing out of it and stopped going but, deep down, I still enjoyed amusement parks and wouldn’t mind going to one again. The original Roller Coaster Tycoon on PC helped in this regard and I put about who knows how many hours into it, designing my own theme park and creating fun roller coasters. So, when I heard about the console release of ‘Parkitect’, I was excited and I had hoped for another fun roller coaster sim but, alas, this wasn’t meant to be.

Monster Hunter Puzzles: Felyne Isles Review

Pssst Hey, do you like cats? Do you like the Monster Hunter Series? Do you like MOBILE PUZZLE games? Then guess what! Felyne Isles is for you! Your main character is a Felyne that you can customize in SO MANY different outfits that you unlock as you progress through the game. Help other Felynes rebuild and recover the island by completing puzzles (some pretty difficult) and rescue other Felynes in need!

Escape From Ever After: Onboarding Review

I'm not sure if this is the best or worst timing for Escape From Ever After: Onboarding (“Escape” from here on out) with the influx of amazing RPGs coming out. In the past couple of months, we received 2 excellent RPG remakes from Nintendo: Super Mario RPG and Paper Mario: The Thousand Year Door. I love turn based RPGS, as someone who has lived in the golden age of RPGs (SNES era), I'm happy to see this style of RPG start to become popular and seeing a resurgence in the eyes of the gaming market. However, is this Paper Mario inspired fairytale a page turner, or will it be a better use as a table straightener?

Avatar: Frontiers Of Pandora (Xbox) Review

I’ll be honest: I am one of those fans of the first James Cameron’s Avatar movie (as of this writing, I still haven’t seen the sequel yet), although I will admit it’s not a perfect film and I do agree that the story itself wasn’t that memorable. However, that really didn’t bother me as the film was just downright gorgeous to look at and I think the tech behind the film is amazing. But, I haven’t seen or even thought about the series since I last watched the first movie, way back in 12th grade, so when I first heard that Ubisoft was making an Avatar video game, it was one that I just went “Cool” and really didn’t think much of it. Even when it was officially revealed as ‘Avatar: Frontiers Of Pandora’, I still was just “Cool” and, again, didn’t think much of it, especially when it was released last year. But, after finally being able to play the game, I have to admit something. This game? Kinda flew under my radar as it’s not a bad game! It’s not perfect or anything and I do have some issues with it but, overall, it’s a surprisingly fun game!

SCHiM Review by Daxel

When I first saw SCHiM peek out of the shadows back in 2021, my interest was immediately piqued by its striking contrast art style and inventive gameplay idea. It’s not hard to see the potential for a game involving jumping from shadow to shadow to reach new locations and objectives, since, well, everything’s got a shadow! It’s a concept that has yet to be explored with this type of whimsy. As the game came into focus over the years, the vibe and feel of SCHiM became more established, blossoming into one that focused on nifty platforming and encouraged interaction with every shadow you came in contact with, all while wrapped in a beautifully colored package that had you hopping smoothly across a Dutch/European-inspired city and countryside. I’m glad to report that after years of waiting, I had the chance to play through SCHiM before its release and was relieved that the unique idea became a really fun reality.